Five of the Best: Hands
Hands! We love them. We paint them, we put metal rings on them, we wave them. And, oh my, those opposable thumbs, aren’t we special. You wouldn’t see a cow drinking a cup of tea would you? Hoofy hooligans.
I see my hands now, flopped on the keyboard, awaiting orders, just like a set of hands in a game. Weird to think of it like that, but think how hands we’ve seen in games. So many! Hands thrusting into gauntlets and flexing before our eyes, hands holding guns, hands swinging swords, hands casting spells.
They’re so important, particularly in first-person games. They’re often the only part of a character we see – for a long time at least – so they need to convey a lot. Think of the hands in Overwatch and all the work they do, all the character they bring. Moira’s pointy evil science hands; Sombra’s free twiddly hacker hand; Torbjorn’s chunky crank hand. They evoke so much.