Call of Duty: Vanguard's MVP voting system gives me a reason to stick around after a match
Call of Duty: Vanguard is out in the wild and fans are having their say about the game’s multiplayer.
It seems to be going down relatively well – I haven’t come across an outright dud of a map yet, and the action is fast, lethal and, when played with the Blitz combat pacing, all out chaos. Check out Eurogamer’s Call of Duty: Vanguard review to find out what we thought.
One new feature for Call of Duty Sledgehammer added to multiplayer for this year’s game has been universally praised: the team MVP voting system. Check it out in the video below:
Call of Duty has had a play of the game system for a few years now, but this is the first time you’ve been able to vote on a team MVP after a match.
Vanguard picks three players from the game to make available for voting, each focusing on a different aspect of player performance. A player who got a lot of headshots may be put forward. Another who had an impressive kill / death ratio may also get the nod. You may even be flagged if you grabbed the objective a fair few times.
Each operator is treated to a short cinematic cutscene before the voting begins (this is one of the cosmetics Activision will no-doubt lean on throughout Vanguard’s life cycle). And then you vote with the press of a button.
I normally vote for players who played the objective (god forbid), in some no doubt futile bid to promote teamwork. Most of the time it’s the player with the best K/D or headshots or eliminations who ends up winning, though.
Why bother to stick around to vote at all? You get extra experience points for casting a vote, which I think is a smart design decision on Sledgehammer’s part. Everyone knows what the Call of Duty grind is like – any extra XP you can snag is a bonus.